NEXT ULTIMATE COURSE STARTING IN 2026!

Don't miss your chance to fast-track your videogames testing career! Places are extremely limited as we deliberately run just one cohort per year so that we can dedicate our full focus to getting every single graduate into the industry after they complete the course. Our next cohort kicks off on 18th May 2026 and places will go fast. Register your interest today and we'll be in touch with everything you need to get started!

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QA 101 COURSE CURRICULUM

Try our week intensive videogames testing course for free!

  1. 1
    • QA 101 course - Welcome!

    • Introduction to the QA 101 course

    • QA 101 course overview

    • Day 1 - Learning objectives

    • M1.1: A QA tester’s goal

    • M1.2: What is QA?

    • M1.3 - Can I be a QA tester (Page 1)

    • M1.3 - Can I be a QA tester (Page 2)

    • M1.4 - The day-to-day life of a QA tester

    • M1.5: Testing type - Destructive Testing

    • M1.6 - Destructive testing method & workflow

    • Day 1 - Briefing video

    • Project 1 - Download & installation guide

  2. 2
    • Day 2 - Learning objectives

    • M1.7 - The Origin of the bug (Page 1)

    • M1.7 - The Origin of the bug (Page 2)

    • M1.8: The negative impact of bugs

    • M1.9: How to tell if something is a bug? (Page 1)

    • M1.9 - How to tell if something is a bug (Page 2)

    • M1.10 - Understanding the severity of a bug (Page 1)

    • M1.10 - Understanding the severity of a bug (Page 2)

    • M2.1 - How bugs are reported

    • M2.2 - Bug report template explained (Page 1)

    • M2.2 - Bug report template explained (Page 2)

    • M2.2 - Bug report template explained (Page 3)

    • M2.2 - Bug report template explained (Page 4)

    • Day 2 - Briefing Video

  3. 3
    • Day 3 - Learning objectives

    • M2.3 - Why evidence gathering is essential

    • M2.4 - What evidence is required?

    • M2.5 - The art of gathering evidence - Formatting & Rules

    • M2.6 - Video & image capture

    • M2.7 - Video & image capture - OBS tutorial (Page 1)

    • M2.7 - OBS tutorial (Page 2)

    • M2.7 - OBS tutorial (Page 3)

    • M2.7 - OBS tutorial (Page 4)

    • M2.7 - OBS tutorial (Page 5)

    • M2.7 - OBS tutorial (Page 6)

    • M2.7 - OBS tutorial (Page 7)

    • Day 3 - Briefing video

    • Day 3 - OBS Tutorial Video

  4. 4
    • Day 4 - Learning objectives

    • M2.8 - Image Processing

    • M2.9 - Video processing - Handbrake tutorial (Page 1)

    • M2.9 - Video processing - Handbrake tutorial (Page 2)

    • M2.9 - Video processing - Handbrake tutorial (Page 3)

    • M2.9 - Video processing - Handbrake tutorial (Page (4)

    • M2.9 - Video processing - Handbrake tutorial (Page 5)

    • M3.1 - The art of bug hunting (Page 1)

    • M3.1 - The art of bug hunting (Page 2)

    • M3.2 - Knowing your enemy - Bug types (Page 1)

    • M3.2 - Knowing your enemy - Bug types (Page 2)

    • M3.2 - Knowing your enemy - Bug types (Page 3)

    • M3.2 - Knowing your enemy - Bug types (Page 4)

    • M3.2 - Knowing your enemy - Bug types (Page 5)

    • M3.2 - Knowing your enemy - Bug types (Page 6)

    • M3.3 - Search & Destroy - The mindset of the tester (Page 1)

    • M3.3: Search & Destroy - The mindset of the tester (Page 2)

    • Day 4 - Briefing video

    • Day 4 - Handbrake tutorial

  5. 5
    • Day 5 - Learning objectives

    • M4.1 - Other methods for capturing evidence (Page 1)

    • M4.1 - Other methods for capturing evidence (Page 2)

    • M4.2 - Crash logs, Json files and DxDiag info

    • M4.3 - Advanced bug report fields (Page 1)

    • M4.3 - Advanced bug report fields (Page 2)

    • M4.4 - What to do when in doubt (Page 1)

    • M4.4 - What to do when in doubt (Page 2)

    • QA 101 - Quiz introduction

    • QA 101 - End of course quiz

    • QA 101 - Final brief video

Contact us

For more information on our full courses, please feel free to get in touch with a member of the team!